Professional Work
Highrisers (Solar Powered Games)SteamWebsite2020-2022
Professional graphics and gameplay programming using HaxeFlixel engine.
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Recent Projects
DirectX12 Game Engine Github2022-2023
Written from scratch using C++20 and DirectX12. Used as a base for several experimental projects.
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VR Photo Viewer GithubThesis pdf2023
Viewer application for 360° mono/stereo photography. Implemented for my master's thesis to remedy aliasing artifacts when sampling equirectangular textures. C++/DirectX12.
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VR Swarm Game Prototype2023
Research prototype for a virtual reality tower-defense game. Won the "Best Presentation Audience Award" of the Human-Computer & Games Expo at Julius-Maximilians-Universität Würzburg. Efficient implementation of swarm agents using Unity and the Burst compiler system. 3D-Models by Philipp Bentheimer.
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Older Projects
Isometric Game Prototype2017
Isometric strategy game prototype, custom game engine written in Java/lwjgl.
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Augmented Reality Demo2019
Demo showcasing the functionality of 3D tracking codes using OpenCV and Vulkan. Written in C++.